So this is what it feels like living in a world at the mercy of dangerous dragons roaming the skies with their endless greed and unimaginable powers. Ok now we know, can we go back now?
23.2.2025 08:16So this is what it feels like living in a world at the mercy of dangerous dragons roaming the skies with their endless greed and...Me at everyone if I had the patience to bake homemade stuff.
"You don't know what it is! You don't know how to use it, so give it to me! COME ON! I can make BREAD with it! Bread! Bread! Bread! BREAD! BREAD!"
The end is nigh. The world's burning. Not much until the choir lays silent, none to answer the last call of "Mana...mana..."
24.9.2024 14:29The end is nigh. The world's burning. Not much until the choir lays silent, none to answer the last call of "Mana...mana..."Either I haven't met this one before or it's just not a thing yet but I think saying "good content" when you hear someone tell a story you like should be a thing. Right? It fits the slang meta.
Example:
"And after the date we went home and played SmashBros all night."
"Good content."
Brain: "We only have a limited time to make this entire fantasy town before the next D&D game comes. Hurry!"
Also brain: "So if we design the lever, gear and rope system like this, then they wouldn't have to turn the ox around when they want to reverse the direction of the elevator to the docks. Wait no, they would also need a break system while the gears are being moved around, and also so that the ox are not responsible for holding it in place either. Maybe also an emergency break system?"
3.8.2024 07:06Brain: "We only have a limited time to make this entire fantasy town before the next D&D game comes. Hurry!"Also brain:...The feeling of being a fumbling historian in a weird world because you only guestimated your custom D&D world's important dates until recently but now you have to get exact ones for story reasons.
2.8.2024 08:57The feeling of being a fumbling historian in a weird world because you only guestimated your custom D&D world's important dates...Is there a gym where all the equipment is hooked up to generators and by using them you make electricity for the building and in turn it's cheaper than other gyms based on how much you generate? It has a built-in incentive to make you wanna work out more and better. Also no need for weights, just bigger and bigger gear ratios. That should be a thing if it isn't already...
7.7.2024 12:39Is there a gym where all the equipment is hooked up to generators and by using them you make electricity for the building and in turn...I have to go back to Unity for work purposes and now trying to refamiliarize myself with the editor and C# scripting after half a year of pure Godoting.
Nice to see that an empty project still takes 10 minutes to open, script reloading for minor changes still is too long and that the LTS version crashes when you rename a script folder outside the editor. It's not like it's 2024 and most those problems are solved by all other major engines or something...
1.7.2024 10:09I have to go back to Unity for work purposes and now trying to refamiliarize myself with the editor and C# scripting after half a year of...Is there a way/software that allows me to configure my ROG laptop's Fn button to modify my numeric keys to function as numpad keys?
I'm missing heaps of functionality by missing numpad keys and that Fn key just sits there and is only used to turn off the touch pad and put my laptop to sleep.
I voted #euelection
9.6.2024 04:35I voted #euelectionThe final test weapon I made so far is the War Hammer. 🔨
It has a slow but deadly 4 combo, a ground slam to push back enemies and a whirlwind attack that lets you move while swinging all over!
#MAZEBLADE #gamedev #indiedev #Godot
Next up the Bow & Arrow, the first ranged option. 🏹
Just pop 'em full of arrows, dash to create space or shove an arrow into their chest to stun and then dash away.
#MAZEBLADE #gamedev #indiedev #Godot
First the weapons. Let's start with your very first weapon the Sword & Shield. ⚔🛡
Infinite combo slashes with sword, raise the shield to protect yourself and dash forward with shield bash to make some space from the test enemy cubes.
#MAZEBLADE #gamedev #indiedev #Godot
Alright. Solo #gamedev is hard but not impossible. I've done tools/gameplay programming, visual frameworks and content pipeline.
Now gearing up to make a first trailer so time to put on a marketing hat and show stuff.
So get ready for a couple days of #MAZEBLADE content. #Godot
Looking for some programming contract work in #Godot #GDScript. 10+ years of coding, 3+ years of Godot, mainly EU time zone, gameplay and/or tools
#gamedev #indiedev
Me: I made a cool animation rig for this bow that is based on a single control bone, it's so easy to animate!
Also me: Because it's for an FPS game and I prerender all animation frames, we actually don't ever see the bow bend and the sring pull back.
Me: Yeeey.........
7.5.2024 15:27Me: I made a cool animation rig for this bow that is based on a single control bone, it's so easy to animate!Also me: Because it's...Am I doing this right? Is this what real #gamedev is?
Running thousands of simulations of the dungeon generation algorythm, creating statistics and graphs about room type occurrances in sheets and then deciding what rooms you have to make more of to keep the dugeons exciting?
I guess it is now. :D
30.4.2024 08:11Am I doing this right? Is this what real #gamedev is?Running thousands of simulations of the dungeon generation algorythm, creating...Doing some research about whip animations and currently watching an IGN review from 2014 of the second Castlevania Lords of Shadow game in the series and the following was uttered:
"Lords of Shadow 2 is a surprisingly long game to boot. You're unlikely to beat the campaign in under 15 hours, unless you're rushing through. And you'll spend closer to 20 if you want to do and see everything."
Makes me wonder what the #gamedev world would be like if we stayed at that length range...
30.3.2024 17:19Doing some research about whip animations and currently watching an IGN review from 2014 of the second Castlevania Lords of Shadow game in...Ex-gifted kid behaviour:
I'm not smart, I just aggregate knowledge for failure avoidance purposes. Can't call me stupid if I know at least some shit about almost everything.
Now please allow me to sulk over my perceived incompetence for being called out on not knowing something about a hobby I don't regularly participate in.
Working on environment art assets listening to music to give me inspiration.
https://youtu.be/ZPjSV-lnqvg?si=WL_B6FkLUWAINlm0
#gamedev #indiedev #blender