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Yesterday I found out via @gamingonlinux that the release date for #RuffyAndTheRiverside had been announced, which reminded me that I'd...

https://toot.io/@ambimist/114195...

Yesterday I found out via @gamingonlinux that the release date for had been announced, which reminded me that I'd recorded some gameplay of the demo earlier this month, that I'd been meaning to upload to my channel!

So I went rummaging through my stream recordings, edited down the relevant portion, and it's now uploaded and available!
spectra.video/w/rCYeaGfticeiWy

Enjoy! 😊

20.3.2025 17:22Yesterday I found out via @gamingonlinux that the release date for #RuffyAndTheRiverside had been announced, which reminded me that I'd...
https://toot.io/@ambimist/114195...

I finally just published the fourth and final excerpt from my #SteamNextFest game demo stream a couple of weekends ago. It's Maze Mice,...

https://toot.io/@ambimist/114155...

I finally just published the fourth and final excerpt from my game demo stream a couple of weekends ago. It's Maze Mice, a horde survival game in a Pacman-esque maze!

spectra.video/w/a54Gua3yAPzySG

13.3.2025 14:41I finally just published the fourth and final excerpt from my #SteamNextFest game demo stream a couple of weekends ago. It's Maze Mice,...
https://toot.io/@ambimist/114155...

Gonna be streaming Driving is Hard for a bit on #Twitch https://www.twitch.tv/romlurkYou're more than welcome to drop in and say hi,...

https://toot.io/@ambimist/114133...

Gonna be streaming Driving is Hard for a bit on

twitch.tv/romlurk

You're more than welcome to drop in and say hi, laugh at my incompetence, suggest a better username, or just call me out for not streaming direct to the Fediverse!

9.3.2025 16:24Gonna be streaming Driving is Hard for a bit on #Twitch https://www.twitch.tv/romlurkYou're more than welcome to drop in and say hi,...
https://toot.io/@ambimist/114133...

I boosted my latest PeerTube gaming video last night, instead of making an explicit post.Even compared to my other videos, 0 is quite a low...

https://toot.io/@ambimist/114125...

I boosted my latest PeerTube gaming video last night, instead of making an explicit post.
Even compared to my other videos, 0 is quite a low number of views. So it seems the hashtag may be a significant driver of traffic for me, since I don't add that tag on the PeerTube uploads themselves!

Either that, or it was the tag, which I forgot to add at the time. But I doubt that because we all know nobody games on Linux 😏

The video, of "Mine & Slash": spectra.video/videos/watch/eb1

8.3.2025 08:57I boosted my latest PeerTube gaming video last night, instead of making an explicit post.Even compared to my other videos, 0 is quite a low...
https://toot.io/@ambimist/114125...

Here's video number two from my little #SteamNextFest demo stream the other day!This one is for Horse Runner DX, a cute one-button...

https://toot.io/@ambimist/114106...

Here's video number two from my little demo stream the other day!
This one is for Horse Runner DX, a cute one-button infinite(?) runner. A much shorter video than the first, but given its smaller scope, I think long enough to give you a good idea of the game!

spectra.video/w/nGec25ryCNYYdX

4.3.2025 21:37Here's video number two from my little #SteamNextFest demo stream the other day!This one is for Horse Runner DX, a cute one-button...
https://toot.io/@ambimist/114106...

I created a #PeerTube channel for when I play games and have something to share.The first video is of the demo of Noobs Are Coming, a horde...

https://toot.io/@ambimist/114099...

I created a channel for when I play games and have something to share.

The first video is of the demo of Noobs Are Coming, a horde survival game I saw in the . I played a few more demos in the same session, so I'll probably push those out as well once I get round to cutting out those portions of the recording!

spectra.video/videos/watch/608

3.3.2025 16:16I created a #PeerTube channel for when I play games and have something to share.The first video is of the demo of Noobs Are Coming, a horde...
https://toot.io/@ambimist/114099...

I've been off the #ScreenshotSaturday train for a couple of weeks due to admin and back-office shenanigans, but this weekend I have a...

https://toot.io/@ambimist/114048...

I've been off the train for a couple of weeks due to admin and back-office shenanigans, but this weekend I have a first go at a basic demo gameplay trailer for to show!

Wishlist on Steam if this seems up your alley! store.steampowered.com/app/352

22.2.2025 16:34I've been off the #ScreenshotSaturday train for a couple of weeks due to admin and back-office shenanigans, but this weekend I have a...
https://toot.io/@ambimist/114048...

Oops! It seems I accidentally filled out all the forms and published a Steam store page for my upcoming surveillance horror game...

https://toot.io/@ambimist/114024...

Oops! It seems I accidentally filled out all the forms and published a Steam store page for my upcoming surveillance horror game !
Would be a shame if my mistake got compounded by some lovely people taking a look and maybe wishlisting it? :blobcatfearful:

store.steampowered.com/app/352

18.2.2025 10:17Oops! It seems I accidentally filled out all the forms and published a Steam store page for my upcoming surveillance horror game...
https://toot.io/@ambimist/114024...

Spent a bunch of time this week making a first draft of a trailer for my game #AFKShift!This is all done in-engine with no post-production,...

https://toot.io/@ambimist/113929...

Spent a bunch of time this week making a first draft of a trailer for my game !
This is all done in-engine with no post-production, though it's not actually gameplay per-se - the game itself isn't quite so dramatic!

I'm not a pro at trailer and video stuff in general, so suggestions welcome!

1.2.2025 14:52Spent a bunch of time this week making a first draft of a trailer for my game #AFKShift!This is all done in-engine with no post-production,...
https://toot.io/@ambimist/113929...

I recently found that my parkour wall-jumping logic was also treating other players as jumpable surfaces, so rather than fix that, I took it...

https://toot.io/@ambimist/113888...

I recently found that my parkour wall-jumping logic was also treating other players as jumpable surfaces, so rather than fix that, I took it to its logical conclusion!

25.1.2025 12:29I recently found that my parkour wall-jumping logic was also treating other players as jumpable surfaces, so rather than fix that, I took it...
https://toot.io/@ambimist/113888...

Yay! I've finally got #AFKShift to what I consider a gameplay-complete state! 🎉This latest release is what I plan as the demo, so if...

https://toot.io/@ambimist/113843...

Yay! I've finally got to what I consider a gameplay-complete state! 🎉

This latest release is what I plan as the demo, so if surveillance horror with integration is your bag (or you just want to help out a solo dev!), take a look and let me know what you think!

romlok.itch.io/afkshift

I'll be focusing next on non-gameplay stuff like modding and Steam integration, to hopefully make it more compelling as a product!

17.1.2025 12:50Yay! I've finally got #AFKShift to what I consider a gameplay-complete state! 🎉This latest release is what I plan as the demo, so if...
https://toot.io/@ambimist/113843...

I was playing a bit of #Hellpoint again recently, and according to the earliest available records of that universe's future history, it...

https://toot.io/@ambimist/113837...

I was playing a bit of again recently, and according to the earliest available records of that universe's future history, it seems that our own timeline is a little ahead of schedule.

16.1.2025 11:03I was playing a bit of #Hellpoint again recently, and according to the earliest available records of that universe's future history, it...
https://toot.io/@ambimist/113837...

I got distracted fighting with shaders yesterday, so here's another "technically on-time" #ScreenshotSaturday!This is the...

https://toot.io/@ambimist/113814...

I got distracted fighting with shaders yesterday, so here's another "technically on-time" !

This is the current state of my parkour scene. The course is somewhat shorter now because I altered the physics so you can't accelerate infinitely, but to compensate he's gained cute little impact dust clouds! ✨

12.1.2025 09:09I got distracted fighting with shaders yesterday, so here's another "technically on-time" #ScreenshotSaturday!This is the...
https://toot.io/@ambimist/113814...

The holidays have had me a bit screwed up about what day it is, but thanks to American Samoa and Niue it's not yet too late for...

https://toot.io/@ambimist/113775...

The holidays have had me a bit screwed up about what day it is, but thanks to American Samoa and Niue it's not yet too late for !

I'm in the process of adding more items and anomalies to , so here's what the streamer room now looks like with all its shelves filled. Nothing spooky could possibly happen in such a room, right? 👻

5.1.2025 10:36The holidays have had me a bit screwed up about what day it is, but thanks to American Samoa and Niue it's not yet too late for...
https://toot.io/@ambimist/113775...

So apparently my guys can do parkour now?I'm really happy with how the procedural feet are working out. I just added a kick when...

https://toot.io/@ambimist/113733...

So apparently my guys can do parkour now?

I'm really happy with how the procedural feet are working out. I just added a kick when launching into a jump today, and they look so good!

28.12.2024 23:18So apparently my guys can do parkour now?I'm really happy with how the procedural feet are working out. I just added a kick when...
https://toot.io/@ambimist/113733...

I've been working on the UI to #AFKShift this past week. I decided to go green. Very green.I'm still not entirely sure about the new...

https://toot.io/@ambimist/113652...

I've been working on the UI to this past week. I decided to go green. Very green.

I'm still not entirely sure about the new theme, but it certainly feels less "off the shelf" than what I had previously!

14.12.2024 17:24I've been working on the UI to #AFKShift this past week. I decided to go green. Very green.I'm still not entirely sure about the new...
https://toot.io/@ambimist/113652...

Forgot to mention in the toot (though I did include it in the alt text!), that this video was the game in "AFK mode", where...

https://toot.io/@ambimist/113616...

Forgot to mention in the toot (though I did include it in the alt text!), that this video was the game in "AFK mode", where it's played entirely via Twitch chat commands!
I thought about including the chat UI in the video to demonstrate that, but then that would've revealed some of the secret debug commands! (and many of my typos...)

I also forgot to drop the link, but better late than never? 🙈
romlok.itch.io/afk-shift

8.12.2024 10:28Forgot to mention in the toot (though I did include it in the alt text!), that this video was the game in "AFK mode", where...
https://toot.io/@ambimist/113616...

I find one of the best ways to find bugs in your game is to set out to record a gameplay video. Even after fixing all the things that...

https://toot.io/@ambimist/113612...

I find one of the best ways to find bugs in your game is to set out to record a gameplay video. Even after fixing all the things that directly affected the video, my immediate todo list near doubled in size! 🫠

7.12.2024 16:16I find one of the best ways to find bugs in your game is to set out to record a gameplay video. Even after fixing all the things that...
https://toot.io/@ambimist/113612...

Too late for #ScreenshotSaturday, but I just published a new version of #AFKShift (https://romlok.itch.io/afk-shift) with some sounds and...

https://toot.io/@ambimist/113577...

Too late for , but I just published a new version of (romlok.itch.io/afk-shift) with some sounds and stuff, so here's something for instead!

This is from the game I'm making, but this is not the game I'm making! 🙃

1.12.2024 13:07Too late for #ScreenshotSaturday, but I just published a new version of #AFKShift (https://romlok.itch.io/afk-shift) with some sounds and...
https://toot.io/@ambimist/113577...

As a reward to myself for making more progress on AFK Shift recently, I've also been spending some time revisiting my sphere folk's...

https://toot.io/@ambimist/113534...

As a reward to myself for making more progress on AFK Shift recently, I've also been spending some time revisiting my sphere folk's procedural feet! I'm really quite happy with how they're working now, so for , here's a clip of some friends doing their thing in their little test environment!

23.11.2024 22:23As a reward to myself for making more progress on AFK Shift recently, I've also been spending some time revisiting my sphere folk's...
https://toot.io/@ambimist/113534...
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