Last year I published our Coroutines plugin for #unreal, which was developed as a way to replace SkookumScript in our workflow. It was a bit spartan and had its share of bugs lurking within.
After months of heavy use while developing our unannounced project at ACE Team, and fixing compatibility with older UE versions, I feel confident in releasing the current version as our 1.0
AFAIK we're the only coroutine solution with a visual debugger 😎
https://github.com/aceteam/Coroutines
14.10.2023 22:13Last year I published our Coroutines plugin for #unreal, which was developed as a way to replace SkookumScript in our workflow. It was a bit...Does anyone that has experience with the UnrealImGui plugin know if there's a fork somewhere that has working support for preview worlds in custom asset editors? I really want to avoid messing with Slate for a personal project I'm working on.
3.2.2023 01:27Does anyone that has experience with the UnrealImGui plugin know if there's a fork somewhere that has working support for preview worlds...