More baby steps for my raycaster code #SGDK
7.4.2025 07:46More baby steps for my raycaster code #SGDK https://youtu.be/S0cXR3aIoRYTrying raycasting again
27.3.2025 04:25Trying raycasting again https://youtu.be/viGHLhuKa-EBaby steps with retro.link and SGDK
22.3.2025 01:42Baby steps with retro.link and SGDKhttps://youtu.be/1ADDiBycN1Mhttps://youtu.be/FMQlvzW4p0M Just a small networking test with #SGDK and #retrolink
21.12.2024 04:31https://youtu.be/FMQlvzW4p0M Just a small networking test with #SGDK and #retrolinkPlaying with low color palettes and #ProMotionNG
19.12.2024 01:56Playing with low color palettes and #ProMotionNGhttps://www.youtube.com/watch?v=99l05PFIQ5Y
30.5.2023 06:36https://www.youtube.com/watch?v=99l05PFIQ5YMore #segagenesis networking with #retrolink and #SGDK
https://www.youtube.com/watch?v=1Uih66NlK9w
14.5.2023 22:34More #segagenesis networking with #retrolink and #SGDK https://www.youtube.com/watch?v=1Uih66NlK9wSega Genesis Networking test with B1tsh1ft3r's retro.link and SGDK.
https://www.youtube.com/watch?v=oHr5ka1yYmU
https://github.com/b1tsh1ft3r/retro.link
7.5.2023 00:12Sega Genesis Networking test with B1tsh1ft3r's retro.link and...Textured raycasting test #SGDK #segagenesis
https://youtu.be/4SQ52xnzuLQ
Trying out raycasting with #SGDK #segagenesis
10.4.2023 02:04Trying out raycasting with #SGDK #segagenesis https://youtu.be/qXuggAAC2y4I had a bit more free time today. My code is now using interrupts and lower level sprites to add an independently moving foreground object. It works on a real #segagenesis without issue (so far)
I was expecting to have to use some assembly code but #SGDK is fast enough to do it all in C.
19.3.2023 02:47I had a bit more free time today. My code is now using interrupts and lower level sprites to add an independently moving foreground object....More baby steps. Now w/ fake rotation #segagenesis #sgdk
https://youtu.be/VSYhx7EG8yI
Baby Steps to Pseudo 3D #SGDK #segagenesis
11.3.2023 18:09Baby Steps to Pseudo 3D #SGDK #segagenesishttps://youtu.be/m8LrqCrwO0kPlaying with Pro Motion NG 8
9.3.2023 05:34Playing with Pro Motion NG 8https://youtu.be/QrX2IVYlkUsMessing with #segagenesis programming with #SGDK again today. I've optimized my code enough to have two pseudo-rotations and multiple sprites on screen at once.
12.2.2023 07:34Messing with #segagenesis programming with #SGDK again today. I've optimized my code enough to have two pseudo-rotations and multiple...I've been poking around with ChatGPT to see how well it knows old retro systems. It seems aware of Atari Player Missile graphics and wrote a not completely wrong bit of SGDK Genesis code.
Sega Saturn OTOH, just quitter talk.
27.1.2023 03:53I've been poking around with ChatGPT to see how well it knows old retro systems. It seems aware of Atari Player Missile graphics and...In today's mail. I need to read up on #segasaturn development.
17.1.2023 23:37In today's mail. I need to read up on #segasaturn development.Dual plane rotation with #SGDK #segagenesis #retrodev
9.1.2023 00:48Dual plane rotation with #SGDK #segagenesis #retrodev https://youtu.be/TjSRCVf36Ws⬆️
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