Probably took on a bit much for a weekly challenge, but I'm working on an SLS-like rocket, using a sub-d workflow (slowly get the hang of it I think).
I'll also later try texturing it with my own substance designer like tool I'm working on for a while now :D #blender3d
To get better with Blender I try to create something every week. I love sci-fi, so here is a spaceship door. #blender #blender3d #scifi
5.9.2024 17:35To get better with Blender I try to create something every week. I love sci-fi, so here is a spaceship door. #blender #blender3d #scifiPart 4 in my Lua series! All about errors, debugging, and profiling. I also updated all other articles in the series with new and extended information.
https://martin-fieber.de/blog/debugging-and-profiling-lua/
#Lua #LuaDebug #Profiling #Debugging
5.9.2024 08:02Part 4 in my Lua series! All about errors, debugging, and profiling. I also updated all other articles in the series with new and extended...It's one thing to start using CMake in a project, it's another to actually create a distributable package for major operating systems. Something I learned on my journey mastering CPack with CMake.
I'll try to cover much: from application bundle structure, how installation works with CMake, adding a shared library, static assets like fonts and images, application icons, the installer itself, and more.
https://martin-fieber.de/blog/cmake-cpack-cross-platform-distributables/
9.1.2024 12:24It's one thing to start using CMake in a project, it's another to actually create a distributable package for major operating...In my never-ending quest to master CMake, I developed a few opinions on how I want my projects to work and finally looked at "CMake Presets" in my latest article.
#CMake #CmakePresets #CTest #Cpp
https://martin-fieber.de/blog/cmake-presets/
1.11.2023 18:56In my never-ending quest to master CMake, I developed a few opinions on how I want my projects to work and finally looked at "CMake...This time, something different: I wrote about the retro-futuristic sci-fi world im building, Alsafi, giving a first look at what‘s to come. https://martin-fieber.de/blog/to-create-a-world-from-scratch/ #AlsafiWorld #Alsafi #scifi #Retro #RetroFuturistic #WorldBuilding
31.8.2023 19:08This time, something different: I wrote about the retro-futuristic sci-fi world im building, Alsafi, giving a first look at what‘s to...I continue my Lua series with part 3 — testing, mocks, and continuous integration.
https://martin-fieber.de/blog/how-to-test-your-lua/
31.7.2023 19:28I continue my Lua series with part 3 — testing, mocks, and continuous integration.https://martin-fieber.de/blog/how-to-test-your-lua/#Lua...To really get better at 3D creation I challenge myself to create something every week for a year. Six weeks in I’m positive for what’s to come — here is what I’ve got so far.
https://martin-fieber.de/blog/weekly-3d-challenge-first-results/
#Blender #B3D #3D #SubstanceDesigner #DECALmachine #MESHmachine #SciFi
30.6.2023 09:40To really get better at 3D creation I challenge myself to create something every week for a year. Six weeks in I’m positive for what’s...New post! What is TAP and why do I love working with it? I'll tell, and show how to use it in different setups and languages, like C++, Lua, JavaScript, or even PostgreSQL.
https://martin-fieber.de/blog/tap-test-anything-protocol/
#TAP #TestAnythingProtocol #Cpp #Lua #JavaScript #Python #CSS #PostgreSQL
26.5.2023 19:05New post! What is TAP and why do I love working with it? I'll tell, and show how to use it in different setups and languages, like C++,...Internal tools should get the same love and care as any other. Avoiding errors, saving time, reducing cost — being excellent to your users. And I wrote an article about it based on my experience:
https://martin-fieber.de/blog/building-awesome-internal-tools/
#Tooling #ToolsDevelopment #Development #gamedev
27.4.2023 13:49Internal tools should get the same love and care as any other. Avoiding errors, saving time, reducing cost — being excellent to your...New article! Part 2 of my 8-part Lua series. This time about creating, building, and publishing packages for Lua: https://martin-fieber.de/blog/create-build-publish-modules-for-lua/
Series overview: https://martin-fieber.de/series/lua/
2.4.2023 11:50New article! Part 2 of my 8-part Lua series. This time about creating, building, and publishing packages for Lua:...I’m writing a series of articles about Lua, covering different aspects of the language and the surrounding ecosystem. I just published part 1, focusing on the project setup with LuaRocks: https://martin-fieber.de/blog/lua-project-setup-with-luarocks/
Series overview: https://martin-fieber.de/series/lua/
#Lua #LuaRocks #ProjectSetup #LuaFormatter #Luacheck
27.2.2023 21:57I’m writing a series of articles about Lua, covering different aspects of the language and the surrounding ecosystem. I just published...Still learning Blender; this time rigging and animating my previous bulkhead door project.
#b3d #Blender #Rigging #Animation
https://martin-fieber.de/blog/rigging-and-animating-a-bulkhead-door-in-blender/
24.1.2023 21:13Still learning Blender; this time rigging and animating my previous bulkhead door project. #b3d #Blender #Rigging...A "love letter" to Cassette Futurism, its movies and artists, and what it means to me. Here's to you, low-fi tech in a high-tech environment.
https://martin-fieber.de/blog/cassette-futurism/
#CassetteFuturism #Retro #SciFi
27.11.2022 09:57A "love letter" to Cassette Futurism, its movies and artists, and what it means to me. Here's to you, low-fi tech in a...Atom feed in style! My appreciation for subscribing to the content I like, adding a feed to my site, and giving it some style via XSLT. https://martin-fieber.de/blog/feed-at-its-best/?2 #AtomFeed #WebFeed #XSLT
8.11.2022 05:49Atom feed in style! My appreciation for subscribing to the content I like, adding a feed to my site, and giving it some style via XSLT....New post! Continuing learning 3D with Blender, I dive into material and texture creation. In part 2 of 5 of me recreating Ron Cobb's bulkhead door.
https://martin-fieber.de/blog/my-journey-learning-3d-materials-textures/
#blender #b3d #DECALmachine #MESHmachine
7.11.2022 14:39New post! Continuing learning 3D with Blender, I dive into material and texture creation. In part 2 of 5 of me recreating Ron Cobb's...⬆️
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