Oh right, the Steam Spring Sale started
My retro bullet hell shooter Prism Indigo DX is 30% off on Steam for the next week, so check it out if that's your kinda thing
https://store.steampowered.com/app/2927820/Prism_Indigo_DX/
13.3.2025 18:59Oh right, the Steam Spring Sale startedMy retro bullet hell shooter Prism Indigo DX is 30% off on Steam for the next week, so check it out...Long, long overdue: Prism Warriors now has a scrolling background for the main levels! Hopefully it suggests flying over a cityspace without being *too* minimalist.
#tic80 #PrismWarriors #gamedev #indiedev #BulletHell #retro #8bit
7.3.2025 23:39Long, long overdue: Prism Warriors now has a scrolling background for the main levels! Hopefully it suggests flying over a cityspace without...I've just discovered by complete accident that Ctrl+Enter will instantly run your #TIC80 project without having to go to the console and type "run". I didn't know that! That should save me a little bit of time when playtesting.
22.2.2025 17:11I've just discovered by complete accident that Ctrl+Enter will instantly run your #TIC80 project without having to go to the console and...Prism Warriors DX is now available to wishlist on Steam! It's currently scheduled for a Q4 2025 release, and while there's still a lot of work to do, I'm confident I can get it ready in time.
https://store.steampowered.com/app/3514400/Prism_Warriors_DX/
#PrismWarriors #Steam #8bit #gamedev #indiedev #tic80 #retro #bullethell
14.2.2025 22:18Prism Warriors DX is now available to wishlist on Steam! It's currently scheduled for a Q4 2025 release, and while there's still a...Working on the store assets for Prism Warriors' Steam page. Not sure whether I'm going *too* minimalist this time round, but I can always make changes once it's up.
7.2.2025 20:31Working on the store assets for Prism Warriors' Steam page. Not sure whether I'm going *too* minimalist this time round, but I can...A glimpse at Prism Warriors' bullet pattern encoding system.
Prism Indigo had 91 patterns encoded. Prism Warriors has 198 and I haven't even finished the final boss or programmed most of the enemies yet. That's how much more intricate the bosses are this time around.
(I'm sure this looks completely indecipherable but I promise you I can understand and explain what all these parameters do if asked)
31.1.2025 22:13A glimpse at Prism Warriors' bullet pattern encoding system.Prism Indigo had 91 patterns encoded. Prism Warriors has 198 and I...Prism Indigo has been patched to v1.7.1, fixing the dialogue issue I mentioned the other day along with a couple of other tweaks. Check the patch notes here:
https://store.steampowered.com/news/app/2927820/view/541095635886014692?l=english
22.1.2025 19:56Prism Indigo has been patched to v1.7.1, fixing the dialogue issue I mentioned the other day along with a couple of other tweaks. Check the...Trying to push a Prism Indigo update to Steam is giving me an aneurysm
It shouldn't be this hard
21.1.2025 20:37Trying to push a Prism Indigo update to Steam is giving me an aneurysmIt shouldn't be this hardI've just realised that one of the screenshots I used on Prism Indigo's Steam page has a blatant dialogue error where the wrong character is shown as speaking, which will have been there the whole time
I am screaming internally
20.1.2025 23:54I've just realised that one of the screenshots I used on Prism Indigo's Steam page has a blatant dialogue error where the wrong...Finally started work on the final boss of Prism Warriors. I do the bosses first because their patterns are naturally more intricate, so working on them lets me expand and fine-tune the pattern generation systems, giving me more options to work with when creating regular enemies.
#prismWarriors #gamedev #indiedev #tic80 #retro #bullethell
18.1.2025 15:49Finally started work on the final boss of Prism Warriors. I do the bosses first because their patterns are naturally more intricate, so...Prism Indigo DX is 30% off for the Steam Winter Sale! If you like 8-bit bullet hell shooters starring magical girls, then this is the game for you!
https://store.steampowered.com/app/2927820/Prism_Indigo_DX/
19.12.2024 18:57Prism Indigo DX is 30% off for the Steam Winter Sale! If you like 8-bit bullet hell shooters starring magical girls, then this is the game..."Black Friday Sale" sounds kinda sinister. How about a Rainbow Friday Sale instead? Prism Indigo DX is now 30% off in the Steam Autumn Sale!
https://store.steampowered.com/app/2927820/Prism_Indigo_DX/
#PrismIndigo #SteamAutumnSale #TIC80 #retro #BulletHell #gamedev #indiedev
27.11.2024 18:42"Black Friday Sale" sounds kinda sinister. How about a Rainbow Friday Sale instead? Prism Indigo DX is now 30% off in the Steam...Some days I feel insecure about my game dev abilities and then other days I check
Newgrounds to see my #LD56 entry frontpaged right next to Friday Night Funkin
My #LDJam entry, Color Critters, is out now! Give it a look! #LD56 #LDCompo
https://ldjam.com/events/ludum-dare/56/color-critters
6.10.2024 19:29My #LDJam entry, Color Critters, is out now! Give it a look! #LD56 #LDCompo https://ldjam.com/events/ludum-dare/56/color-crittersOh boy, I love frantically refactoring my entire movement/collision system at midnight to try and fix an edge case, and then it doesn't even fix the edge case #ld56
5.10.2024 23:17Oh boy, I love frantically refactoring my entire movement/collision system at midnight to try and fix an edge case, and then it doesn't...Just over 24 hours to go and it's coming along nicely. Tomorrow should just be a matter of content and polish, which is a position I always love being in.
#ldjam #ld56 #ProgrammerArt #tic80
5.10.2024 21:31Just over 24 hours to go and it's coming along nicely. Tomorrow should just be a matter of content and polish, which is a position I...My #pico1k entry, Minisweeper, is finally complete! Once I compressed the whitespace, I had just enough bytes left over to implement a second, smaller grid size as well! Try it out before you tackle the full-size grid!
https://altrix-studios.itch.io/minisweeper
24.9.2024 10:52My #pico1k entry, Minisweeper, is finally complete! Once I compressed the whitespace, I had just enough bytes left over to implement a...Okay, so that thing I said about accounting for the possibility of two mines being generated on the same tile...? Yeah, the way I was trying to do that wasn't working. Turns out you can't fiddle with the control variable of a Lua for loop while inside the loop. Who knew?
I'm now using a repeat-until to continuously re-roll mine locations until I hit a blank space. It's somehow cost me 11 extra bytes but at least the game is working now. #pico1k
23.9.2024 22:47Okay, so that thing I said about accounting for the possibility of two mines being generated on the same tile...? Yeah, the way I was trying...My #pico1k entry is complete except for an aggravating bug where it isn't generating the correct number of mines, which makes the game unwinnable. I'm already accounting for the possibility of two mines being generated on the same tile, so it's not that. I'll have to have a closer look later.
23.9.2024 15:53My #pico1k entry is complete except for an aggravating bug where it isn't generating the correct number of mines, which makes the game...okay nvm we did it fam
20.9.2024 21:52okay nvm we did it fam#pico1k