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It's been a long time since I tried to draw new player equipments for Starveil, so did a super quick sketch of some. Shield + Magic...

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It's been a long time since I tried to draw new player equipments for Starveil, so did a super quick sketch of some. Shield + Magic Lantern weapon combo anyone ? Sounds like a support weapon to me :D But what would it's attack be like ?

22.12.2023 03:41It's been a long time since I tried to draw new player equipments for Starveil, so did a super quick sketch of some. Shield + Magic...
https://mastodon.gamedev.place/@...

Big day at work today so didn't get much time for dev, but did take the time to do some bug fixes. Most importantly I managed to get...

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Big day at work today so didn't get much time for dev, but did take the time to do some bug fixes. Most importantly I managed to get this slightly annoying issue behind me, turns out bad math is bad.

20.12.2023 04:04Big day at work today so didn't get much time for dev, but did take the time to do some bug fixes. Most importantly I managed to get...
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Since we started opening our server for playtests, I decided I'd get started on trading so players can share their items. Just started...

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Since we started opening our server for playtests, I decided I'd get started on trading so players can share their items. Just started but got a pretty good idea of how to implement it all.

17.12.2023 04:53Since we started opening our server for playtests, I decided I'd get started on trading so players can share their items. Just started...
https://mastodon.gamedev.place/@...

Just played the game I've been working on for about a year with some people for an hour and I had fun and I think so did they. Even if...

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Just played the game I've been working on for about a year with some people for an hour and I had fun and I think so did they. Even if it was just 2-3 people, they're strangers and enjoyed what I made. This is a great day.

11.12.2023 23:13Just played the game I've been working on for about a year with some people for an hour and I had fun and I think so did they. Even if...
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Tomorrow we're opening the flood gates and letting the first batch of play testers on our server, very exciting. I've been doing...

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Tomorrow we're opening the flood gates and letting the first batch of play testers on our server, very exciting. I've been doing some last minute fixes and also redrawing and adding some more visual elements to our zones which have been untouched for quite some time.
If you didn't you can still sign up has a tester directly on the game steam page store.steampowered.com/app/235

9.12.2023 18:50Tomorrow we're opening the flood gates and letting the first batch of play testers on our server, very exciting. I've been doing...
https://mastodon.gamedev.place/@...

πŸš€ Come play with us! πŸš€ Haven't posted here in a while was quite busy, but coming back to announce that you can now sign up for the...

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πŸš€ Come play with us! πŸš€

Haven't posted here in a while was quite busy, but coming back to announce that you can now sign up for the first playtest of Starveil the MORPG I've been working on !

We're looking for players to get some first feedback and opinions on our project, there's still a lot left to do, but still a very exciting step for us.

store.steampowered.com/app/235

5.11.2023 13:11πŸš€ Come play with us! πŸš€ Haven't posted here in a while was quite busy, but coming back to announce that you can now sign up for the...
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Was mostly working on design stuff, mainly designing rooms for #Starveil dungeon generator. Each season we want the game to have new dungeon...

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Was mostly working on design stuff, mainly designing rooms for dungeon generator. Each season we want the game to have new dungeon layouts and such. So I made a tool that helps generates map that we can then export and hand tweak. Far from done, but getting there, hopefully we have some dungeons to playtest with soon!

17.9.2023 03:28Was mostly working on design stuff, mainly designing rooms for #Starveil dungeon generator. Each season we want the game to have new dungeon...
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Nearly late for #screenshotsaturday but here I am, tried something new this time, a bit more trailer-ish :DBeen working on some quick skill...

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Nearly late for but here I am, tried something new this time, a bit more trailer-ish :D

Been working on some quick skill animations today, including, the healing station skill, icicles and some others.

Started working again so progress slowed down a bit, but I won't give up !

10.9.2023 01:27Nearly late for #screenshotsaturday but here I am, tried something new this time, a bit more trailer-ish :DBeen working on some quick skill...
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Working on player skills this week. Still quite temporary looking, but added a skill which when equipped summons a familiar that will assist...

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Working on player skills this week. Still quite temporary looking, but added a skill which when equipped summons a familiar that will assist you and activating the skill will make the familiar shoot a laser.

Very different from the other skills we have so far :) Should have added 7+ skills by the end of the week πŸ’ͺ

24.8.2023 17:55Working on player skills this week. Still quite temporary looking, but added a skill which when equipped summons a familiar that will assist...
https://mastodon.gamedev.place/@...

#screenshotsaturday Earlier this week I posted drafts of new enemies for our game StarveilI'm pretty much done adding this little fellow...

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Earlier this week I posted drafts of new enemies for our game Starveil

I'm pretty much done adding this little fellow to the game and I'm quite happy how it turned out 😊

Makes me kinda sad we have to battle with it :(

20.8.2023 00:56#screenshotsaturday Earlier this week I posted drafts of new enemies for our game StarveilI'm pretty much done adding this little fellow...
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Started implementing the enemies I drew the other day, looking at some old code and just found this.Sometimes my genius scares me 🀣...

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Started implementing the enemies I drew the other day, looking at some old code and just found this.

Sometimes my genius scares me 🀣

18.8.2023 19:24Started implementing the enemies I drew the other day, looking at some old code and just found this.Sometimes my genius scares me 🀣...
https://mastodon.gamedev.place/@...

Been drawing some enemy designs for our second area in Starveil, not done but quite happy with how it turned out so far. πŸ„ #gamedev...

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Been drawing some enemy designs for our second area in Starveil, not done but quite happy with how it turned out so far. πŸ„

17.8.2023 12:06Been drawing some enemy designs for our second area in Starveil, not done but quite happy with how it turned out so far. πŸ„ #gamedev...
https://mastodon.gamedev.place/@...

Been working on remaking our patrol bot enemy today. Gave it a new coat of paint and replaced it's lame attack with 2 new ones, a long...

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Been working on remaking our patrol bot enemy today. Gave it a new coat of paint and replaced it's lame attack with 2 new ones, a long range beam that stuns anyone hit and a warning shot that fires 3 bullets, feels a lot more interesting :)

Now to figure out what items it could drop πŸ€” Crazy suggestions are welcome!

15.8.2023 18:48Been working on remaking our patrol bot enemy today. Gave it a new coat of paint and replaced it's lame attack with 2 new ones, a long...
https://mastodon.gamedev.place/@...
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