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thomasmariahelzle - Network

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It's a big pleasure to announce the release of our new media art website:https://UrbanFlow.artMe and @sukomotion also have a new account...

https://mathstodon.xyz/@ThomasMa...

It's a big pleasure to announce the release of our new media art website:
UrbanFlow.art

Me and @sukomotion also have a new account for it here: @urbanflow_art
if you want to follow along with our journey.

We do mainly projection mapping on objects and sculptures with sound and music, all in realtime and generative/procedural with creative coding (no AI !).
So have a look and let yourself be mesmerised by math in motion! 🙂

-render

24.2.2025 10:49It's a big pleasure to announce the release of our new media art website:https://UrbanFlow.artMe and @sukomotion also have a new account...
https://mathstodon.xyz/@ThomasMa...

"Hilbert-Demons"And another version with transparency, where some of the internal structures from the Hilbert Curve levels become...

https://mathstodon.xyz/@ThomasMa...

"Hilbert-Demons"

And another version with transparency, where some of the internal structures from the Hilbert Curve levels become visible...

16.2.2025 17:52"Hilbert-Demons"And another version with transparency, where some of the internal structures from the Hilbert Curve levels become...
https://mathstodon.xyz/@ThomasMa...

"Hilbert-Demons"Some years ago, I experimented in "Moment of Inspiration" with different levels of Hilbert Curves.This...

https://mathstodon.xyz/@ThomasMa...

"Hilbert-Demons"

Some years ago, I experimented in "Moment of Inspiration" with different levels of Hilbert Curves.
This is a NURBS-loft between those levels, going from low to high to low with the same distance between each.
We are looking from the top on the resulting structure.

And I always see two super-heroes or demons facing each other... ;-)

The rendering and texturing was done in Thea Render.

16.2.2025 17:49"Hilbert-Demons"Some years ago, I experimented in "Moment of Inspiration" with different levels of Hilbert Curves.This...
https://mathstodon.xyz/@ThomasMa...

"Recursive"A rendering created in SideFX #Houdini with recursively smoothed triangles building an intricate pattern on a...

https://mathstodon.xyz/@ThomasMa...

"Recursive"

A rendering created in SideFX with recursively smoothed triangles building an intricate pattern on a sphere.

14.2.2025 10:24"Recursive"A rendering created in SideFX #Houdini with recursively smoothed triangles building an intricate pattern on a...
https://mathstodon.xyz/@ThomasMa...

Hi, I'm Tom, a media artist often inspired by math or working with interesting formula to create images or animations.In the past I was...

https://mathstodon.xyz/@ThomasMa...

Hi, I'm Tom, a media artist often inspired by math or working with interesting formula to create images or animations.
In the past I was mostly working with 3D applications like Lightwave, Softimage XSI, Rhino/Grasshopper and Houdini, lately I'm using realtime software like Tooll3, Unreal, TouchDesigner and VVVV for fluid motions based on GPU code and nodes.
Most of my work is generative/procedural, not only in graphics but also in audio.

With this account, I want to emphasize my work with math and learn from the community about interesting things to explore.

Thanks for having me! 😎

This scene was created long ago in "Moment of Inspiration" as a NURBS-extrusion along a Lorenz Attractor...

13.2.2025 11:42Hi, I'm Tom, a media artist often inspired by math or working with interesting formula to create images or animations.In the past I was...
https://mathstodon.xyz/@ThomasMa...
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