📣 react-native-test-app 4.2.2
* Android: add support for android manifest meta-data (thanks @janicd.bsky.social)
* visionOS: declare support for 0.78
Other fixes since 4.1.4:
* Apple: fix third party components on 0.77+/New Arch (thanks @janicd.bsky.social)
* support Bun's text-based lockfile
📣 react-native-test-app 4.1.4
Declare support for React Native 0.78 and macOS/Windows 0.77
Features:
- Apple: support disabling Metal validation
Other fixes since 4.0.9:
- Build fixes for 0.78
- Handle remote debugging being removed in 0.79
- Windows: fix `CppWinRTIncludes.h` not being found
React Native Core Contributor Summit 2024 Recap: https://reactnative.dev/blog/2025/02/03/react-native-core-contributor-summit-2024
6.2.2025 09:43React Native Core Contributor Summit 2024 Recap:...#NintendoSwitch2 #Nintendo #Switch2 https://www.youtube.com/watch?v=itpcsQQvgAQ
16.1.2025 13:49#NintendoSwitch2 #Nintendo #Switch2 https://www.youtube.com/watch?v=itpcsQQvgAQThis speedrun of Batman Forever was indescribably fun to watch: https://www.youtube.com/watch?v=iRv-m-MzZr8
8.1.2025 16:51This speedrun of Batman Forever was indescribably fun to watch: https://www.youtube.com/watch?v=iRv-m-MzZr8#agdq2025📣 react-native-test-app 4.0.9
Declare support for React Native 0.77 (Android, iOS, visionOS)
Other fixes since 4.0.0:
* Android: fix autolinking under some hoisting conditions
* Android/Windows: support ESM config files
* Windows: fix New Arch build
* Reanimated: plugin is no-op from 3.4.0 on
Been trying to use @openvibe for a couple of days now and I love having everything gathered in the same timeline. But the micro stuttering and occasional jumps when posts are rendered off-screen or fetched are too much to ignore. @ivory is still the gold standard in this regard.
20.12.2024 11:00Been trying to use @openvibe for a couple of days now and I love having everything gathered in the same timeline. But the micro stuttering...It’s been an okay year in code, I suppose. #GitWrapped
19.12.2024 12:12It’s been an okay year in code, I suppose. #GitWrappedIt’s extra funny (for me) because I *am* an Arch user and that is how I prepare my cups ☕️
https://mastodon.social/@nixCraft/113486554609164928
Other fixes since 3.10.17:
- fix pnpm related errors when on 0.76
- Android: always include ReactNative-application.cmake on 0.76
- Android: avoid loading legacy autolinking script
- Apple: use core's autolinking script
- macOS: declare support for 0.76
- visionOS: fix build failing when Hermes is enabled
📣 react-native-test-app 4.0.0
Breaking Changes
- bump minimum `react-native` version to 0.70
- init: deprecate `—flatten` option
- Android: bump `minSdkVersion` to 24
- Apple: bump iOS/macOS deployment target to 15.1/12.0
- Apple: enable Hermes by default in new projects
- Apple: remove deprecated `:turbomodule_enabled` option
Other fixes since 3.10.17 👇
12.11.2024 08:39📣 react-native-test-app 4.0.0Breaking Changes- bump minimum `react-native` version to 0.70- init: deprecate `—flatten` option- Android:...This is probably the funniest thing I’ve read all week:
«As for the changes, Falodun says that YouTube is “reducing elements on the ads player” so that “viewers can engage more deeply with the ad through a cleaner experience.”»
https://mastodon.social/@verge/113278844990290331
📣 react-native-test-app 3.10.1
* Apple: add `:build_setting_overrides` to options
* macOS: declare support for 0.74, 0.75
Other fixes since 3.9.0:
* fix `configure-test-app` crash on 0.75
* Android: handle `minSdkVersion` bump to 24 in nightlies
* Android: improve orientation change handling
* Apple: fix `setImmediate` not being called on 0.75
* iOS: match deployment target on 0.76
* macOS: add anchor points for `applicationWillFinishLaunching(_:)`
* Windows: fix missing images on New Arch
📣 @rnx-kit/align-deps 2.5.1
- Added profile for `react-native` 0.75
- Allow exact and version range subsets with `--diff-mode allow-subset`
Incidentally, we totally just broke 10k weekly downloads for the first time! We were hovering between 6-9k downloads for a while, then suddenly 12k. No idea what happened.
🧵 4/3
2.8.2024 08:45Incidentally, we totally just broke 10k weekly downloads for the first time! We were hovering between 6-9k downloads for a while, then...* init: print quick start instructions after init
* init: use `@react-native-community/template` starting with 0.75
* visionOS: add `visionos` entry to `app.json` template
* Windows: do not set `ReactNativeDir` unless building from source
🧵 3/3
1.8.2024 18:51* init: print quick start instructions after init* init: use `@react-native-community/template` starting with 0.75* visionOS: add `visionos`...* fix compatibility with `@expo/config-plugins` v8
* Android: bridgeless mode should be enabled by default on 0.74
* Android: fix bundle being loaded twice in bridgeless mode
* Android: fix loading last/single component on startup
* Android: fix switching between dev server and embedded JS bundle
* Android: make sdk versions configurable
* Android: update Gradle version check during build
* Android: use debug signing config for release builds
🧵 2/3
1.8.2024 18:51* fix compatibility with `@expo/config-plugins` v8* Android: bridgeless mode should be enabled by default on 0.74* Android: fix bundle being...📣 react-native-test-app 3.9.0
- React Native 0.75 is now officially supported
- This also includes visionOS and Windows in addition Android/iOS
- macOS support for config plugins
- More details here: https://github.com/microsoft/react-native-test-app/wiki/Config-Plugins
#ReactNative #ReactNativeTestApp
Other fixes since 3.8.0: 🧵👇
1.8.2024 18:50📣 react-native-test-app 3.9.0- React Native 0.75 is now officially supported - This also includes visionOS and Windows in addition...Checking for updates in Android Studio does not check for updates to Android Studio itself? Has this always been the case? I seem to recall having to decline updates because it used to break my setup with every release.
16.7.2024 05:41Checking for updates in Android Studio does not check for updates to Android Studio itself? Has this always been the case? I seem to recall...*sigh*
For anyone looking for a solution, this worked for me:
- Quit Xcode and Simulator
- Open System Settings and navigate to General > About > Storage Settings > Developer (click on the little “i” icon)
- Delete Xcode Cache (you can keep Project Build Data and Indexes)