I made a horror game about normal office work for Ludum Dare 55, entitled Number of the Beast.
https://caius.itch.io/number-of-the-beast/
#ludumdare #LD55 #GodotEngine #gamedev
15.4.2024 02:29I made a horror game about normal office work for Ludum Dare 55, entitled Number of the...Delightfully cursed version caused by an off by one error
26.7.2023 05:42Delightfully cursed version caused by an off by one errorPicking my renderer project back up after a summer of road trips. OBJ unmarshaling accomplished!
26.7.2023 05:36Picking my renderer project back up after a summer of road trips. OBJ unmarshaling accomplished!Made a function to generate sphere meshes
10.5.2023 23:49Made a function to generate sphere meshesMURPH! MURPH!! MUUUURPH!!!
(got mouse/keyboard inputs working)
10.5.2023 23:49MURPH! MURPH!! MUUUURPH!!!(got mouse/keyboard inputs working)spotlights
30.3.2023 00:02spotlightsI threw together a little devlog over on cohost. Nothing particularly in-depth, just an overview of what I've been doing.
https://cohost.org/wish/post/1246796-renderer-devlog-1
29.3.2023 18:27I threw together a little devlog over on cohost. Nothing particularly in-depth, just an overview of what I've been...aisles
28.3.2023 23:32aislessquare dance
28.3.2023 23:04square danceStarted a toy project working... Directly... with Direct3D. Behold: the post-processed CUBE.
17.1.2023 10:39Started a toy project working... Directly... with Direct3D. Behold: the post-processed CUBE.I made a game for #LudumDare52! Possibly my most ambitious entry yet, it's a morbid card game about gardening in a graveyard. Download it on itch:
https://caius.itch.io/necromancers-garden
#indiedev #gamedev #love2d #LudumDare
11.1.2023 20:17I made a game for #LudumDare52! Possibly my most ambitious entry yet, it's a morbid card game about gardening in a graveyard. Download...Reference photo: https://twitter.com/good_faces_bot/status/1610395602592100353
3.1.2023 23:53Reference photo: https://twitter.com/good_faces_bot/status/1610395602592100353My impromptu December break is over and it's time to get back on the horse and work on projects. As part of that I want to start drawing again. Today I worked with pencils for maybe the first time since college!
3.1.2023 23:52My impromptu December break is over and it's time to get back on the horse and work on projects. As part of that I want to start drawing...It's finally done: my deep dive of #UnrealEngine's physics framework 🎉
In my newest blog post we see how deep the rabbit hole goes, starting with int main and not stopping until we find an actual math equation.
Read it on my blog:
https://itscai.us/blog/post/ue-physics-framework
Unreal 5.1 just came out. Seems pretty cool!
Me, who has spent the last month writing a blog post with extensive hyperlinks to 5.0.3 source that I now have to update:
15.11.2022 21:01Unreal 5.1 just came out. Seems pretty cool!Me, who has spent the last month writing a blog post with extensive hyperlinks to 5.0.3 source...Finished Silent Hill last night. Didn't expect to see a stats screen at the end, and I also didn't expect it to have a NG+! Apparently there are also special weapons that you can unlock on subsequent playthroughs, which is honestly kind of genius game design. Once you run through the game once you're not going to be very spooked on a subsequent playthrough, so they lean into that and encourage you to speedrun it instead.
10.11.2022 20:00Finished Silent Hill last night. Didn't expect to see a stats screen at the end, and I also didn't expect it to have a NG+!...I'm making an FPS party game in the Unreal Engine!
Become a tiny cowboy who cheats at dice! Shoot the dice to change the outcome of the roll and get one over on your pardners!
🎲 Wishlist Six Shooters on Steam 🤠
https://store.steampowered.com/app/1625550/