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zarfeblong - Network

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Nice Myst analysis: a graph of the original game's nodes, extracted from the Hypercard source code.https://glthr.com/myst-graph-1

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Nice Myst analysis: a graph of the original game's nodes, extracted from the Hypercard source code.

glthr.com/myst-graph-1

1.4.2025 04:50Nice Myst analysis: a graph of the original game's nodes, extracted from the Hypercard source code.https://glthr.com/myst-graph-1
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Dustborn is charming.

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Dustborn is charming.

30.3.2025 02:02Dustborn is charming.
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Quick comments on the Cyan layoffs:https://blog.zarfhome.com/2025/03/layoffs-at-cyanNo additional info; just putting things into Cyan's...

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Quick comments on the Cyan layoffs:

blog.zarfhome.com/2025/03/layo

No additional info; just putting things into Cyan's historical context. Cyan has been through a lot of layoff cycles since the 1990s.

29.3.2025 18:37Quick comments on the Cyan layoffs:https://blog.zarfhome.com/2025/03/layoffs-at-cyanNo additional info; just putting things into Cyan's...
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Yeah, I said months ago that Twitter had become an LLM training feed wearing a social network mask. Now it's official....

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Yeah, I said months ago that Twitter had become an LLM training feed wearing a social network mask. Now it's official. (blog.zarfhome.com/2024/11/four)

28.3.2025 23:23Yeah, I said months ago that Twitter had become an LLM training feed wearing a social network mask. Now it's official....
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Huh, layoffs at Cyan. https://bsky.app/profile/cyan.com/post/3llhcilutzi2sThat must hurt. They've had lean periods in the past, though....

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Huh, layoffs at Cyan.

bsky.app/profile/cyan.com/post

That must hurt. They've had lean periods in the past, though. Like the post says, if they land funding for the next project ("new D'ni-verse game") they can get back in gear.

If not, well, that would be bad.

28.3.2025 17:34Huh, layoffs at Cyan. https://bsky.app/profile/cyan.com/post/3llhcilutzi2sThat must hurt. They've had lean periods in the past, though....
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Thoughts on Wanderstop.https://blog.zarfhome.com/2025/03/wanderstop#GameReviews

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Thoughts on Wanderstop.

blog.zarfhome.com/2025/03/wand

28.3.2025 16:09Thoughts on Wanderstop.https://blog.zarfhome.com/2025/03/wanderstop#GameReviews
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NarraScope news: we have keynote speakers and a schedule!https://narrascope.org/scheduleWe have registration...

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NarraScope news: we have keynote speakers and a schedule!

narrascope.org/schedule

We have registration open!

narrascope2025.eventbrite.com/

We have other info on the web site too.

narrascope.org/

Join us in Philadelphia in June. Hope to see you there.

26.3.2025 23:52NarraScope news: we have keynote speakers and a schedule!https://narrascope.org/scheduleWe have registration...
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Wayback link because I think Mastodon was clobbering the old wordpress site.

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Wayback link because I think Mastodon was clobbering the old wordpress site.

25.3.2025 01:00Wayback link because I think Mastodon was clobbering the old wordpress site.
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Apropos of very little, I've had three lines of a Doctor Who filk stuck in my head since _the 1990s_ dammit, and last time I tried to...

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Apropos of very little, I've had three lines of a Doctor Who filk stuck in my head since _the 1990s_ dammit, and last time I tried to hunt it up, I failed. Tonight I tried again.

Peter David, it turns out.

web.archive.org/web/2012091221

"Don’t start debating:
I’ve been off regenerating.
That only happens for a Lord of Time."

25.3.2025 00:54Apropos of very little, I've had three lines of a Doctor Who filk stuck in my head since _the 1990s_ dammit, and last time I tried to...
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It is very weird seeing a Doctor Who season trailer which is edited like a mass-market sci-fi show promo rather than, you know, a teaser for...

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It is very weird seeing a Doctor Who season trailer which is edited like a mass-market sci-fi show promo rather than, you know, a teaser for Doctor Who fans.

24.3.2025 19:41It is very weird seeing a Doctor Who season trailer which is edited like a mass-market sci-fi show promo rather than, you know, a teaser for...
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Photos from GDC (but mostly wandering around SF)https://eblong.com/zarf/photo/tag_san-francisco.html

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Photos from GDC (but mostly wandering around SF)

eblong.com/zarf/photo/tag_san-

23.3.2025 19:51Photos from GDC (but mostly wandering around SF)https://eblong.com/zarf/photo/tag_san-francisco.html
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Rime has been released for Myst (2020).https://blog.zarfhome.com/2025/03/the-age-of-rime

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Rime has been released for Myst (2020).

blog.zarfhome.com/2025/03/the-

21.3.2025 02:29Rime has been released for Myst (2020).https://blog.zarfhome.com/2025/03/the-age-of-rime
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Good question: what if the protagonist is a “Commander Shepard” blank slate? You can still put a box or a role around the protagonist....

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Good question: what if the protagonist is a “Commander Shepard” blank slate? You can still put a box or a role around the protagonist. There are goals and desires even if some part of the character is undefined.

20.3.2025 17:16Good question: what if the protagonist is a “Commander Shepard” blank slate? You can still put a box or a role around the protagonist....
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(Example of a Billie Lurk “wanted” poster from the game. The crimes listed are dependent on the player’s game choices.)

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(Example of a Billie Lurk “wanted” poster from the game. The crimes listed are dependent on the player’s game choices.)

20.3.2025 17:10(Example of a Billie Lurk “wanted” poster from the game. The crimes listed are dependent on the player’s game choices.)
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Billy Lurk, the remorseful assassin in Dishonored who wants to kill a god. Lots of implications there. There’s morality, there’s combat,...

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Billy Lurk, the remorseful assassin in Dishonored who wants to kill a god. Lots of implications there. There’s morality, there’s combat, there’s weapons, there’s religion. Tensions in all of these aspects.

20.3.2025 17:08Billy Lurk, the remorseful assassin in Dishonored who wants to kill a god. Lots of implications there. There’s morality, there’s combat,...
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AM talks about “negative capability” the notes in the text that people draw world understanding from. In SF the term is “inclueing”,...

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AM talks about “negative capability” the notes in the text that people draw world understanding from. In SF the term is “inclueing”, as in stuff that clues the player in.

20.3.2025 17:06AM talks about “negative capability” the notes in the text that people draw world understanding from. In SF the term is “inclueing”,...
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Players remember characters and character interactions, not events. Okay, they’ll remember the plot *hook*.

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Players remember characters and character interactions, not events. Okay, they’ll remember the plot *hook*.

20.3.2025 17:03Players remember characters and character interactions, not events. Okay, they’ll remember the plot *hook*.
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AM: say you start on a game where *no* gameplay exists. You’re starting the story with a blank page. Lay out borders: budget, team, time....

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AM: say you start on a game where *no* gameplay exists. You’re starting the story with a blank page.

Lay out borders: budget, team, time. Scope. Genre, theme, pillars, vibe . (If story is not a game pillar, do not start designing with the story!)

20.3.2025 17:01AM: say you start on a game where *no* gameplay exists. You’re starting the story with a blank page. Lay out borders: budget, team, time....
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As we build that out, we start to get new gameplay ideas. (If you’re struggling against a god, other gods may offer rewards. )

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As we build that out, we start to get new gameplay ideas. (If you’re struggling against a god, other gods may offer rewards. )

20.3.2025 16:58As we build that out, we start to get new gameplay ideas. (If you’re struggling against a god, other gods may offer rewards. )
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Now you can think about settings, about the player’s fantasies and fears. (For win and lose states.) pirates, napoleonic, Odysseus - many...

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Now you can think about settings, about the player’s fantasies and fears. (For win and lose states.) pirates, napoleonic, Odysseus - many possibilities.

Who cares if you win or lose, and why? What is the opposing force? Is there an antagonist? A god, a zombie pirate, a storm?

20.3.2025 16:57Now you can think about settings, about the player’s fantasies and fears. (For win and lose states.) pirates, napoleonic, Odysseus - many...
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